Electronic Arts will sell its games through Steam again: Star Wars Jedi: Fallen Order already appears in pre-sale, and future titles as Apex Legends and FIFA 20 will also be available. In addition, it will offer the EA Access subscription service through the Valve platform. This is not yet the end of Origin, however.
To buy or access EA games on Steam, you will need an EA account, explains senior vice president Mike Blank to Engadget. You will also need to use Origin during the setup process, and will only be able to launch titles directly from Steam after linking your EA account.
That way, it will be possible to integrate your Origin and Steam friends lists, to play in multiplayer regardless of where you purchased the game on the PC.
If you purchased games through Origin, you will not be able to access them directly from Steam – you can create a shortcut on the Valve platform, but it will open the EA store to run the games. That could change in the future, says Blank, as “the relationship with Steam and Valve evolves”.
EA Access will have fewer games than Origin Access on PC
There is also a difference between EA Access which will arrive on Steam in 2020 and the Origin Access subscription service. “I would anticipate that the game catalog will be more like what you see on EA Access for Xbox or PlayStation,” says Blank. The Verge.
EA Access for PC will cost the same as the console version; in Brazil, it is R $ 19.90 per month or R $ 109.90 per year. We still don’t know which games will be in the catalog. The service offers about 80 titles on Xbox One and 40 on PS4, while Origin Access has nearly 200 PC games.
EA hasn’t released new games on Steam since 2011, when Battlefield 3. She says she reversed that decision to facilitate access to her releases: “we want to be where the players are, we want to make it as easy as possible for people to play our games, wherever and whenever they want,” says Blank.
I imagine that EA did the math and saw that it can earn more money that way, since Steam has many more users than Origin. In addition, Valve started to charge lower rates for successful games: 30% up to $ 10 million, 25% between $ 10 million and $ 50 million, and 20% above that.