O PlayStation 5 should consume much less energy in the standby mode than the current generation. At least that’s what promise The Sony. On Sunday (22), during the UN Climate Summit, the company stated that it will adopt more efficient technologies to reduce energy expenditure and, consequently, the emission of carbon into the atmosphere.
Sony Interactive Entertainment President Jim Ryan says: “I’m also delighted to announce that the next generation of PlayStation will include the possibility to suspend gameplay with much lower power consumption than the PS4 (which we estimate may be around 0.5 watt). If only one million people activate this feature, it will save the equivalent of the average electricity consumption of 1,000 US homes. ”
It’s cool, but it makes us reflect on some points. First, the announced reduction was only in standby mode. 0.5 watt really is very little compared to the current generation: the Polygon note that the PlayStation 4 consumed 8.5 watts in standby, while the Xbox One reached 15.7 watts in the standard configurations (the Wii U was more economical, with 0.4 watt). But we still don’t know what energy efficiency will be like when playing games.
In addition, the phrase “if only one million people activate this feature” implies that this functionality will be optional, so we need to see if users will actually enable power saving on standby and what features will no longer work on the console.
If the energy-saving feature works, it can really make a difference after all: a report of the Council for the Defense of Natural Resources (NRDC) published in 2014 showed that 40% of the energy consumption of current generation consoles was in standby mode.
Since then, Sony has made changes to the PlayStation 4 to improve the console’s energy efficiency. The company says that, through more powerful chips and energy saving modes, it has already avoided emitting almost 16 million metric tons of carbon dioxide into the atmosphere, equivalent to the emission of COtwo of Denmark in 2017.